hasta la vittoria sempre
© 2023 Aunt Herbert
Lessons learned today:
a) For some reason I tend to draw faces too long and chins too pointy when working from the Reilly abstraction. Need to keep a tab on it.
b) I should have really taken a break, before I did the finish. I was getting tired and let my old sloppyness take over.
Janhackstrom
Interesting work. The mouth could be a little wider.
Aunt Herbert
Yes, I have the general problem with all my works from the Reilly abstraction, that the faces end up too long and all the features too narrow, including the mouth. I am not entirely sure, what causes the error, whether I make a systematical measuring mistake, or apply the abstraction wrong.
Interestingly, the lower three images, with the preparatory stages, I accidentally reduced in height when copying them in with 3D Paint, and they seem to be a lot closer to the reference than my final design as it left my scanner... and how it is on my OG painting.
Interestingly, the lower three images, with the preparatory stages, I accidentally reduced in height when copying them in with 3D Paint, and they seem to be a lot closer to the reference than my final design as it left my scanner... and how it is on my OG painting.
Polyvios Animations
Most greatest jobs on your realism but with hyper stylization of your symmetrical but fully asymmetrical face. Please keep pushing yourself to the greatest extreme.